PhD in Computer Science
The University of Hong Kong, 2024
CFC: Simulating Character-Fluid Coupling using a Two-Level World Model
Article
CrossGen: Learning and Generating Cross Fields for Quad Meshing
Article
Exploiting Motion Prior for Accurate Pose Estimation of Dashboard Cameras
Article
GECO: Fast Generative Image-to-3D within one SECOnd
Article
Geometry-Aware Attenuation Learning for Sparse-View CBCT Reconstruction
Article
KISSColor: Kinetic and Intuitive Stroke Stretching for Vector Drawing Colorization
Article
Monge-Ampere Regularization for Learning Arbitrary Shapes From Point Clouds
Article
Multi-View Large Reconstruction Model via Geometry-Aware Positional Encoding and Attention
Article
NeRFBuff: Fast Neural Rendering via Inter-Frame Feature Buffering
Article
On Optimal Sampling for Learning SDF Using MLPs Equipped With Positional Encoding
Article
Article
WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
Article
CityAnchor: City-scale 3D Visual Grounding with Multi-modality LLMs
Conference paper
CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation
Conference paper
Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
Conference paper
Disentangled Clothed Avatar Generation from Text Descriptions
Conference paper
EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation
Conference paper
Explicitly Guided Information Interaction Network for Cross-Modal Point Cloud Completion
Conference paper
GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
Conference paper
Generalizable Single-View Object Pose Estimation by Two-Side Generating and Matching
Conference paper
IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
Conference paper
MODGS: DYNAMIC GAUSSIAN SPLATTING FROM CASUALLY-CAPTURED MONOCULAR VIDEOS WITH DEPTH PRIORS
Conference paper
PDT: Point Distribution Transformation with Diffusion Models
Conference paper
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
Conference paper
(Almost-)Quantum Bell Inequalities and Device-Independent Applications
Article
A Novel Method for Registration of MLS and Stereo Reconstructed Point Clouds
Article
Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization
Article
DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
Article
Article
ProLiF: Progressively-connected Light Field network for efficient view synthesis
Article
SparseDC: Depth completion from sparse and non-uniform inputs
Article
Conference paper
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Conference paper
Part123: Part-aware 3D Reconstruction from a Single-view Image
Conference paper
SYNCDREAMER: GENERATING MULTIVIEW-CONSISTENT IMAGES FROM A SINGLE-VIEW IMAGE
Conference paper
TeethDreamer: 3D Teeth Reconstruction from Five Intra-Oral Photographs
Conference paper
Wonder3D: Single Image to 3D Using Cross-Domain Diffusion
Conference paper
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images
Article
Optimal measurement structures for contextuality applications
Article
RoReg: Pairwise Point Cloud Registration With Oriented Descriptors and Local Rotations
Article
Tilted Hardy paradoxes for device-independent randomness extraction
Article
F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectories
Conference paper
Conference paper
Conference paper
Large violations in Kochen Specker contextuality and their applications
Article
PVNet: Pixel-Wise Voting Network for 6DoF Object Pose Estimation
Article
Gen6D: Generalizable Model-Free 6-DoF Object Pose Estimation from RGB Images
Conference paper
Neural Rays for Occlusion-aware Image-based Rendering
Conference paper
You Only Hypothesize Once: Point Cloud Registration with Rotation-equivariant Descriptors
Conference paper
AdaFit: Rethinking Learning-based Normal Estimation on Point Clouds
Conference paper
Learnable Motion Coherence for Correspondence Pruning
Conference paper
NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction
Conference paper
Point2Skeleton: Learning Skeletal Representations from Point Clouds
Conference paper
Article
Article
Article
Gift: Learning transformation-invariant dense visual descriptors via group CNNs
Conference paper
3D local feature BKD to extract road information from mobile laser scanning point clouds
Article
A novel binary shape context for 3D local surface description
Article
Article
CFC: Simulating Character-Fluid Coupling using a Two-Level World Model
CrossGen: Learning and Generating Cross Fields for Quad Meshing
Exploiting Motion Prior for Accurate Pose Estimation of Dashboard Cameras
Geometry-Aware Attenuation Learning for Sparse-View CBCT Reconstruction
KISSColor: Kinetic and Intuitive Stroke Stretching for Vector Drawing Colorization
Monge-Ampere Regularization for Learning Arbitrary Shapes From Point Clouds
Multi-View Large Reconstruction Model via Geometry-Aware Positional Encoding and Attention
NeRFBuff: Fast Neural Rendering via Inter-Frame Feature Buffering
On Optimal Sampling for Learning SDF Using MLPs Equipped With Positional Encoding
WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction
CityAnchor: City-scale 3D Visual Grounding with Multi-modality LLMs
CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation
Diffusion as Shader: 3D-aware Video Diffusion for Versatile Video Generation Control
Disentangled Clothed Avatar Generation from Text Descriptions
EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generation
Explicitly Guided Information Interaction Network for Cross-Modal Point Cloud Completion
GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
Generalizable Single-View Object Pose Estimation by Two-Side Generating and Matching
IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination
MODGS: DYNAMIC GAUSSIAN SPLATTING FROM CASUALLY-CAPTURED MONOCULAR VIDEOS WITH DEPTH PRIORS
PDT: Point Distribution Transformation with Diffusion Models
Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models
(Almost-)Quantum Bell Inequalities and Device-Independent Applications
A Novel Method for Registration of MLS and Stereo Reconstructed Point Clouds
Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonization
DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models
ProLiF: Progressively-connected Light Field network for efficient view synthesis
SparseDC: Depth completion from sparse and non-uniform inputs
GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
Part123: Part-aware 3D Reconstruction from a Single-view Image
SYNCDREAMER: GENERATING MULTIVIEW-CONSISTENT IMAGES FROM A SINGLE-VIEW IMAGE
TeethDreamer: 3D Teeth Reconstruction from Five Intra-Oral Photographs
NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images
Optimal measurement structures for contextuality applications
RoReg: Pairwise Point Cloud Registration With Oriented Descriptors and Local Rotations
Tilted Hardy paradoxes for device-independent randomness extraction
Article
Article
Article
Gift: Learning transformation-invariant dense visual descriptors via group CNNs
Conference paper
3D local feature BKD to extract road information from mobile laser scanning point clouds
Article
A novel binary shape context for 3D local surface description
Article
Article
| No Publications |
| ISDN2300 | Introduction to 3D Design |
| No Teaching Assignments |
| No Teaching Assignments |
| No Teaching Assignments |
| No Teaching Assignments |
| No Teaching Assignments |
GU, Zekai
Integrative Systems and Design
LU, Jiahao
Integrative Systems and Design
REN, Chengwei
Integrative Systems and Design
ZHAO, Chengfeng
Integrative Systems and Design
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